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Apple to soon take up to 30% cut from all Patreon creators in iOS app (macrumors.com)
supernes 2 hours ago [-]
How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?
plufz 47 minutes ago [-]
But what about my banking app! I think it’s only fair Apple take 30% on every transaction I make. After all they put in a huge amount of work validating and making sure my banking app is safe and functional.

Edit: Maybe I am greedy now, but it would be nice if large transactions like say buying a house only would cost me a 15% transaction fee to Apple.

conductr 37 minutes ago [-]
Large transactions are riskier, let’s give them 45%. After all, I’d really hate to see their margins suffer.
pavlov 1 hours ago [-]
They must be looking at the revenue Claude Code is making on Mac and thinking “Why aren’t we getting 30% of that?”

Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.

spacebanana7 1 hours ago [-]
Developers are a tricky market for this because they could realistically move to different platforms if stuff like this started to happen. Or at least work on remote machines.

If gaming on Macs ever became popular though this would be a real risk.

OtherShrezzing 44 minutes ago [-]
I'm not sure Claude Code is making enough for Apple to take notice & drastically alter their CLI like that? CC has 100-150k users across all platforms, paying $200-1200/yr each. Even if every developer is on the top tier Max plan, and on MacOS, that's $180mn in revenue at Anthropic. So even in the most optimistic scenario, that's only ~$50mn revenue for Apple at a 30% take.

That pales in comparison to the hardware & subscription revenues Apple brings in by being a dev-friendly OS.

lnenad 39 minutes ago [-]
Source for the numbers? I am asking since Anthropic's revenue is 5+ billions, I'm guessing it's mostly from developers.
YetAnotherNick 25 minutes ago [-]
Claude code reached $1B in six months in early Dec and given what I am seeing on ground, I wouldn't be surprised if just in last 2 months after that their revenue grew by double.

[1]: https://www.anthropic.com/news/anthropic-acquires-bun-as-cla...

lostlogin 2 hours ago [-]
Hilarious how this is more than my tax rate. My tax rate gets education, healthcare, policing, etc etc.
steve1977 1 hours ago [-]
Oh but you do get policing...
alibarber 1 hours ago [-]
Feels more like a sales tax (VAT) though, which is the same for everyone.
oneeyedpigeon 51 minutes ago [-]
Exactly, not even a progressive tax!
high_na_euv 1 hours ago [-]
On the other side Apple gets money, so they can make *whole* world better, not just your country.

Think about how many lives were improved just by M* CPUs or Siri

/s

lostlogin 1 hours ago [-]
> Think about how many lives were improved just by M* CPUs or Siri

But these were paid for by the hardware purchase.

pjmlp 13 minutes ago [-]
It made sense in the early days, phone operators were charging up to 90% for the infrastucture to send an SMS, and get a download link to a J2ME/Windows CE/Pocket PC/Symbian/Palm/Blackberry download link to install the app.

So everyone raced to the iOS app store, it was only 30%, what a great deal!

The problem is that two decades later it is no longer that great deal in mobile duopoly world.

spacebanana7 1 hours ago [-]
You joke, but legally they could. If game engines can charge a licence fee as a % of revenue from games developed on those engines, then legally there's not much to stop apple doing the same. Of course consumers and enterprises wouldn't tolerate it, but the barrier is commercial rather than legal.
willtemperley 40 minutes ago [-]
No they legally can't. Your salary is not subject to platform ToS ...

Oh. wait, it's an Apple hating thread, let's all make utterly preposterous statements and get upvoted for it.

subscribed 6 minutes ago [-]
Can't they add a rent clause to the ToS of MacOS, claiming that any commercial use (work for money) requires commercial licence?
Wazako 29 minutes ago [-]
What is absurd is finding yourself paying 30% on every digital item purchased on a smartphone app. It would never even occur to us that Microsoft takes a 30% margin on Steam, yet that is what happens on webtoon apps.
edoloughlin 28 minutes ago [-]
It’s reductio ad absurdum to make a point. But you could argue that income from Patreon forms part/all of a creator’s salary.

I don’t agree that this is an Apple hating thread. Its commentary on a pretty despicable action that Apple is taking.

willtemperley 5 minutes ago [-]
> It’s reductio ad absurdum

It's not, it's just factually wrong.

If Apple can legally claim 30% of your salary then a doctor using an iPad to demonstrate results of a scan to a patient has to pay Apple 30% of their consultation fee.

That's reductio ad absurdum.

Lol.

kalterdev 9 minutes ago [-]
“Despicable” is by an order of magnitude softer word compared to “Apple can legally take your salary”

Sure, Apple is greedy. But it doesn’t deserve what is usually assumed: legal persecution.

hahahahhaah 1 hours ago [-]
Guess it is no different than Docker Desktop charging based on your revenue. The idea being charging based on some second order.
amelius 1 hours ago [-]
They certainly would if they could.
2 hours ago [-]
aquir 2 hours ago [-]
You can be the patron of a creator and Apple in the same time! Jokes aside, this is awful...I like/use Apple products but this unacceptable, I hope everyone dodges this and pays through the website
sinnsro 1 hours ago [-]
Another outstanding decision vetted by Tim Cook.

In all seriousness, finance people see everything through the lens of margins and money primarily. Since any company's function is to deliver value to its shareholders, if allowed, bean counters will scorch the earth for it.

Ultimately, this is at odds on how Jobs approached things, i.e., money was not the end all be all.

WA 1 hours ago [-]
Apple's 30% tax was introduced under Steve Jobs and there were no small business exemptions back then. Jobs died in 2011. It's time to stop extrapolating what Jobs would be doing 15 years later in 2026 if he were still around. Could be the same, could be better, could be worse.
pjmlp 11 minutes ago [-]
In a time were operators where charging up to 90% for other stores.

Those with listings of SMS codes for which app to download, depending on the phone OS.

So it was a great deal back in 2008.

vjvjvjvjghv 1 hours ago [-]
Jobs was a greedy bastard like all the other CEOs. The difference is that he also had mostly good taste as far as products go.
ndr42 1 hours ago [-]
At that time 30% was not something you would consider high in contrast to the situation before the advent of app stores.
WA 28 minutes ago [-]
This is outrageously wrong. Back in 2011, the pricing model for "an app in your pocket" was 99 cents. The universal pricing model of apps was a one-time fee and the pricing range was that of an mp3 roughly. 30% of that is a lot. App sales worked only in volume.

If you sold software over the internet, you had PayPal, which had a flat fee of $0.35 + 1.7% or so and if your shareware was $30, the transaction fee essentially was ~$1. Stripe had roughly the same fee when they launched. You had more traditional credit card merchants and when I inquired one in Germany back in 2010, it was more or less in the same ballpark (~10%).

In Europe, you could also just get money wired, which cost you something like 0-10 cents.

30% for payment processing were always extremely high.

Edit: The only thing where you had no other options was when you tried to sell stuff on the internet for $1, because the flat fee part of credit card processors would eat up all of that. Apple indeed helped here a little bit, because it was always 30% and no fixed part.

spacebanana7 41 minutes ago [-]
Tim Cook is usually good at politics, which doesn't seem to be the case here. Nobody other some CNBC guests really gets too upset when they take 30% from tinder, music or mobile gaming companies. And those types of apps run by unpopular large companies make up the majority of App Store revenue.

However, newspapers and content creators are popular in a way that carries political weight. It'd be wise for Apple exempt these categories and write off the few hundred million in forgone revenue as a political expense.

For example allowing the NYT or Joe Rogan to have nice paid apps with no fees would be a much more effective use of money than the same amount in political donations.

mhitza 2 hours ago [-]
Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?
jinzo 1 hours ago [-]
I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.
cybrox 32 minutes ago [-]
This is not an accident. This is exactly why Apple (and Google also) have made the PWA experience bad for years. They must force users to believe their app store is the only source of programs.
pjmlp 10 minutes ago [-]
Why do they need to install a PWA?

We do mobile friendly Web UIs, that is enough.

Their customes, employees, go to the respective company website, get a responsive UI for their device, done, the services require to be online anyway.

dns_snek 4 minutes ago [-]
[delayed]
roysting 33 seconds ago [-]
[dead]
pipo234 50 minutes ago [-]
To many users, an app seems to be perceived as the blessed way to access the web. While on a mobile, they are mostly a way to organize symlinks or bookmarks. Except, off course a web browser does its best to protect the user while most apps don't.

Meanwhile I continue doing the Lords work by telling kids that apps are not the internet. Hopefully, that 95% percentage will eventually decrease.

didntcheck 35 minutes ago [-]
It's not users who are pushing this. It started off with just superfluous but optional apps of websites. Now every year I find there is something I used to be able to do, which I now must own a smartphone to do. And it's not just getting discounts at coffee chains, it's increasingly stuff like accessing healthcare plan benefits, or verifying my identity for banking

A few sites throw up a blocking screen to download the app, which disappears once you spoof a desktop UA. But the big problem is businesses now having no web interface at all

pipo234 13 minutes ago [-]
Very good point, though I believe it's both market push and consumer expectation.

Because we have such limited control over our devices, they effectively provide the security of a jail locking down what users can do. That is appealing from a healthcare or banking perspective because it obfuscates the client-server API and gives exact control over the UI. As a bonus, the coffee chain gets to glean lots of details from your phone that would be unavailable in a browser.

As individuals we can do little more that push back: don't let yourself be trapped by coffee chains (go to a different one) and bother your bank's service line about having to use their app. The rest is up to government intervention, I fear.

oneeyedpigeon 49 minutes ago [-]
There may be a time where we have to push back, though, and this may be it. "There is no app" may sound terrifying now, but once we've educated users, it will only get less scary, until we might actually claim back some ownership of our own stuff from the likes of Apple.
pydry 15 minutes ago [-]
>95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding

Did you ask them why?

roysting 6 minutes ago [-]
[dead]
sevenzero 23 minutes ago [-]
Apps are usually built so people can't skip ads. Its the only reason to have an app. Other than esoteric reasons like "we also have an app because x,y,z also have apps".
baby 1 hours ago [-]
Hard agree. I hate it when a website force me to get an app now. I feel like websites have matched apps in terms of feel-good on mobile that I don’t really use apps anymore
hotep99 31 minutes ago [-]
I used to subscribe to some podcasts that were distributed to subscribers via the app.
wuiheerfoj 2 hours ago [-]
Don’t need an app for Apple Pay
jeroenhd 1 hours ago [-]
I use the app for its native podcast integration. The RSS URL also works but I have yet to find a decent RSS client that will synchronise progress across devices well.
jahnu 37 minutes ago [-]
Funnily enough I stopped using the Patreon app for podcasts with the big rewrite a while back where it became almost unusable and switched to Overcast instead.
wouldbecouldbe 24 minutes ago [-]
yeah for entertainment content you just cant get away with it sadly
sunaookami 2 hours ago [-]
Serving ads and tracking
rytis 51 minutes ago [-]
> What the use for the app anyway?

Works offline?

nkrisc 38 minutes ago [-]
Sure, if your app has something worthwhile to do offline.
oneeyedpigeon 48 minutes ago [-]
a) does it actually work offline (seems unlikely for a payment app, although I guess it could batch stuff)?

b) if so, does it work any better than a web app can offline?

iknowstuff 1 hours ago [-]
Apps are more sticky. Users forget about websites more easily
oneeyedpigeon 37 minutes ago [-]
Patreon isn't something you need to be checking all the time, though, unless you patronise a LOT of people. It can pretty much be a "setup and forget" kinda deal.
cybrox 31 minutes ago [-]
A lot of people pay for the exclusive content which is curated on Patreon and their app.
oneeyedpigeon 6 minutes ago [-]
Oh, fair enough — I've only known Patreon the 'open' way before. So the Patreon app is actually an exclusive publisher of some content? Do they actually market that feature?
grishka 53 minutes ago [-]
It's highly unlikely for someone to use the internet in 2020s but be unaware that Patreon is a thing.
atoav 2 hours ago [-]
What is the use of an app that could be the website? Easy: Circumventing the protections a web browser offers your vict.. ah.. users.
2 hours ago [-]
fnoef 37 minutes ago [-]
I don't get it. Apple is the top 3 most valuable companies in the WORLD. THE WORLD. They act like a greedy friend that would ask you to pay back $1.54 for a meal of $1500, because you ordered a side of fries which they did not eat.

Aren't they making the majority of their money from selling hardware and iCloud subscriptions? Why they go on and milk developers, who make apps FOR THEIR ECOSYSTEM?!

amelius 37 minutes ago [-]
> greedy friend that would ask you to pay back $1.54 for a meal of $1500

30% is not that.

techterrier 50 seconds ago [-]
woosh
cybrox 35 minutes ago [-]
Analogy =\= Precise Maths
user34283 58 seconds ago [-]
There is a difference between paying 30% and 0.1% that goes beyond "precise maths".

It's an egregious share, and Apple is making an estimated $30 billion a year with this, at a margin perhaps more than twice as high as on iPhone sales.

amelius 34 minutes ago [-]
I still can't believe developers love to work for this feudal overlord. They are building a wall around our profession. Have a little foresight and move your business elsewhere.
user34283 15 minutes ago [-]
It's not so much that I love giving 30% to Apple, and more that there is no way to move your business elsewhere because Apple monopolizes mobile app distribution.

And the other half of the mobile app market is monopolized by Google who copies the pricing model while delivering even worse (if any) service to developers.

It's either getting out of mobile apps or paying up.

This is not going to change without drastic steps by regulators, which both Apple and Google fight tooth and nail.

vjvjvjvjghv 1 hours ago [-]
To keep their growth rates going, these mega companies soon need to swallow the whole country’s GDP. I really wonder where this is going. They can’t keep growing at some point.
bluescrn 2 hours ago [-]
Apps bad. Web good.

Why did we let mobile go down the one-app-per-website path?

yoz-y 1 hours ago [-]
When iPhone came out the sentiment was clearly opposite. The “sweet solution” was ridiculed and workarounds found. When web caught up, it was plagued with self inflicted performance issues. And eventually Apple decided to not invest in good PWA support.

I was an app advocate for a long time, now I made a PWA and it’s maybe 90% there. But you still get behaviors that you can not fix.

IMO the worst however is products that have a fully functional website, but refuse to let you use it (e.g.: Instagram)

didntcheck 24 minutes ago [-]
Yes. It's improved now, but the mobile web was bad for a long time. The early days of Android experienced a "web-first" ecosystem by force, as lazy businesses just threw a webview around their site, and it was awful
willtemperley 48 minutes ago [-]
Web is much better when the data should be public. Apps are much better when any kind of data privacy is required.

The trouble is, market forces always try and push things the other way.

The Reddit App for example is totally unnecessary. It's just public web content and should be a website.

SaaS on the other hand shouldn't really be a thing at all. I have no idea why anyone thinks it's a good idea for their private data and app state to be on a cloud somewhere they don't control.

Note that this does not preclude the use of cloud services that users can control e.g. by specifiying trusted endpoints. I'm trying to build the idea of "data locality first" software. I.e. you know where your data are and where they aren't.

45 minutes ago [-]
troupo 29 minutes ago [-]
> Why did we let mobile go down the one-app-per-website path?

Because the web is still barely usable for anything more complex than showing a few lines of static text and an image?

Because for almost as long as (modern) mobile apps exist the web was even less usable?

Because even now you can whip up a fast complex mobile app with 60fps animations and native behaviours probably in minutes? While on the web you're lucky if you can figure out which state/animation/routing library du jour isn't broken beyond all hope?

panstromek 16 minutes ago [-]
> Note: This image has been edited to include a pile of cash.

I giggled

Bengalilol 1 hours ago [-]
> "According to TechCrunch, only 4% of Patreon creators are still using the platform's legacy billing system, with the rest having already switched over."

The very last line of the article.

troupo 29 minutes ago [-]
Yes, because intimidation and scare tactics work
kickette 6 minutes ago [-]
This means that 4% are subverting the 30% fee.
HWR_14 34 minutes ago [-]
4% of Patreon iOS users. That's how many use the legacy system Apple is insisting they remove. The other 96% already are using IAP.
didntcheck 22 minutes ago [-]
> Patreon gives creators the option to either increase their prices in the iOS app only, or absorb the fee themselves, keeping prices the same across platforms.

I'm curious what percentage of creators chose which

ethanrutherford 12 hours ago [-]
Always hated apple for their putrid business practices. Add this to the pile.
intothemild 56 minutes ago [-]
The Services version of apple is the worst. Tim Cook might actually be the worst ceo apples had
leokennis 1 hours ago [-]
Apple making sure to stay in lock step with the US' general decline into late stage capitalist decline.
936966931646863 57 minutes ago [-]
Capitalism will collapse any day now. Then you get to enjoy your stalinist utopia.

At least that's what the far left has been telling people for the past 10 years.

dankwizard 11 hours ago [-]
Just do what we all do to dodge this, have the Account management and purchasing abilities sit inside an embedded browser window that opens up from a button push in the app. Yes it adds a little barrier but with Apple Pay it is a very small barrier and the juice is worth the squeeze.
delichon 3 minutes ago [-]
There's another way to dodge this. I've been buying computers and gizmos since the 1970s and have yet to buy my first Apple product. It's easier to be cheap when you give up on being cool.
iknowstuff 11 hours ago [-]
Don’t they forbid this? Spotify couldn’t even link to their website in the US lol
kccqzy 11 hours ago [-]
In practice I’ve seen apps just game the system by (1) using IAP using the normal flow, and (2) giving user a button unrelated to purchasing that would open a new WebView, which just happens to contain a purchase button.
colechristensen 11 hours ago [-]
This was a result of the Apple vs Epic case, external payment processors avoiding the fee were enabled in the US in May 2025.
kccqzy 11 hours ago [-]
If it was enabled, why can Apple still demand 30% cut here? Couldn’t Patreon just switch to external payment processors citing the Epic case?
AstroBen 11 hours ago [-]
They'd have to require all current subscriptions be cancelled and the re-upped with the new payment processor, no? That's gunna be really costly

But then again to avoid a 30% fee.. probably worth it

ansc 2 hours ago [-]
_in the US_
ezfe 11 hours ago [-]
Because Patreon doesn't want to do that. They could.
ezfe 11 hours ago [-]
Spotify does link to their website to sign up in the US...
hahahahhaah 2 hours ago [-]
Or add a 45% apple tax afyer they click buy. E.g. costs $100, price comes up as.$100 with added apple tax as line item. total $145.

Click here to avoid apple tax takes you to web page if allowed.

andy_ppp 2 hours ago [-]
Not allowed. They ban your app immediately if you inform people they are robbing them!
noitpmeder 2 hours ago [-]
I could be wrong but seem to remember this being explicitly disallowed by Apples terms
amelius 1 hours ago [-]
Except the juice is for you and the squeeze is for your customers.

And it's still a net loss.

m132 11 hours ago [-]
Patiently waiting for a mandatory 30% fee on every transaction made with iOS banking software. Maybe that'll put a definitive stop to forcing mobile "apps" with jailbreak detection on customers and have banks think twice before crippling the functionality of their websites.

Please Apple, make this happen.

cdrnsf 10 hours ago [-]
I just use the bank's website.
carlosjobim 10 hours ago [-]
Many banks require you to two-factor authenticate with an app on your phone.
philipallstar 29 minutes ago [-]
2-factor auth is free, so it doesn't incur the 30% cost.
cookiengineer 17 minutes ago [-]
> 2-factor auth is free, so it doesn't incur the 30% cost.

The all new modern push notifications! Pay only 99ct per 2FA message, that's a steal deal!

cdrnsf 10 hours ago [-]
I've yet to encounter one in the US, but I suppose that would make me install it.
digitalPhonix 9 hours ago [-]
Which banks do you use? I’m looking to switch away from Chase (which does this).

It’s a surprisingly hard thing to search for online…

cookiengineer 14 minutes ago [-]
Within the EU, there is a law that mandates accessibility without a smartphone. The banks will sell you some proprietary dotcode scanners then which are all manufactured by the same crappy UK company (as a sidenote).

But the upside is: they work offline, and makes your 2FA app unhackable because it's not an app and instead a physically separate device.

If you're as serious about your opsec as I am, I heavily recommend to not use apps on smartphones for banking.

AdamN 2 hours ago [-]
They're all going to move that way - it's sort of fundamental to PassKey. It can be done with just a laptop and their built in hardware but I suspect that since everybody has a mobile phone the UX will be built around that more often than not.

I quite like it though. At one of my banks I don't even use a password. My browser has the right material (from a prior authn) and then it pushes a validation request to my phone and with FaceID I'm in.

digitalPhonix 48 minutes ago [-]
> then it pushes a validation request to my phone and with FaceID I'm in.

That’s exactly what I don’t want though. I don’t want to be tied to a bank app that requires a non-rooted device/whatever other checks it does.

cdrnsf 9 hours ago [-]
Capital One now for a while and a local credit union. Amex does provide this as an option but supports SMS as well.
scirob 2 hours ago [-]
My chase only allows sms or call 2fa. Wish they would add passkeys or other options
alterom 2 hours ago [-]
> Which banks do you use?

My local credit union (TechCU) does none of that nonsense, and I highly recommend a credit union over any of the big banks in any case.

nobody9999 6 hours ago [-]
>Which banks do you use? I’m looking to switch away from Chase (which does this).

Do you mean SMS codes or a Chase Bank App?

I have to deal with the former because I auto-delete cookies when I close tabs and use Multi-account containers on Firefox.

I've never been required to install any application (Chase branded or otherwise) on my phone in order to use the Chase website. I'll note that I've been a Chase customer since they acquired Chemical Bank in 1996.

Am I missing something important here? If so, I'd love to hear about it.

digitalPhonix 3 hours ago [-]
Chase allows both SMS and their app to be the 2nd factor; I dislike both of those options and would much rather TOTP
Noaidi 11 hours ago [-]
A nickel for each iMessage…
dyingkneepad 10 hours ago [-]
Some countries still charge for SMS. That's why WhatsApp is so popular in many places of the world.
KellyCriterion 2 hours ago [-]
in a lot EU countries, still today telco contracts are marketed with "...and unlimited number of SMS into all networks..."

Its still widely used :-D

apples_oranges 2 hours ago [-]
No way really .. amazing in 2026 if true
bandrami 2 hours ago [-]
There's basically two mobile worlds in India. The middle class has mobile plans basically like the rest of the world, while the poor (especially the rural poor but also to some extent the urban poor) have a pay-per-use account that also functions as their bank. So sending a text might cost 2 rupees, and an MMS might cost 6.
tokioyoyo 11 hours ago [-]
Honestly… if we implemented $0.01 charge on every message, post and etc. the world would become an amazing place.
anonymous908213 11 hours ago [-]
1. This would not deter bad actors in any way, spammers already have no issue paying for junk mail. An 0.01 cost means nothing if the action they're taking generates more than 0.01 for them (it generally does). In fact this essentially incentivizes bad actors; you get punished for not profiting off your messages, so people would be more inclined to find ways to monetize their posts.

2. The costs for this would be ridiculous. I have probably sent over a million public messages on Discord in the decade I've been using it. $10,000 is a pretty steep fee to do some chatting.

3. This is essentially a digital ID scheme with extra steps, and requires ceding privacy completely to communicate on the internet.

I understand your comment was probably an off-hand joke and not to be taken seriously but if you think about it for very long it becomes apparent that it would actually make the problem worse.

tokioyoyo 10 hours ago [-]
I was talking about good actors as well!
johnnyanmac 10 hours ago [-]
>spammers already have no issue paying for junk mail.

Junk mail isn't that expensive in the grand scheme of things. And I'd be surprised if the margins for this was so high that a mere 1 cent transactions wouldn't deter so many of them.

I see it the opposite. You will never stop truly motivated propaganda from spreading its messae. They put millions into it and the goal isn't necessarily profit. But you stop a lot of low time scammers with a small cost barrier.If only because they then take a cheaper grift.

lwhi 2 hours ago [-]
This was Bill Gates' idea with regard to a bit-tax, and goes someway to explaining why Microsoft initially didn't believe the internet would take off (and tried to push their own MSN walled garden as an alternative).
rationalist 11 hours ago [-]
It costs to mail physical letters, somehow I still get "spam" addressed to homeowner/resident in my physical mailbox.
10 hours ago [-]
metabagel 11 hours ago [-]
I think that spammers would happily pay that rate.
Imustaskforhelp 11 hours ago [-]
Today out of curiosity, I tried looking at what is the cost of one PVA (Pre-verified account) of google. I found it to be around ~$0.03 (3 cents) or it could be an amazon account idk or maybe an youtube account

Like my point is that atleast for amazon/yt, these bots usually cost this much ~$0.03 to buy once.

Then we probably see a scammer buy many of these accounts and then (rent it?) on their own website/telegram groups to promtoe views/ratings etc./ comment with the porn ridden bots that we saw on youtube who will copy any previous comment and paste it and so on.

So technically these still cost 3 cents & scammers are happily paying the rate.

_alaya 11 hours ago [-]
I mean...that's how SMS used to work? Or still works?

Once upon a time it was expensive to send messages and now it's cheap.

thewebguyd 11 hours ago [-]
Yeah. Iirc, I used to have to pay $0.20 per SMS message, sent and received, before unlimited plans became a thing. Also had a limited amount of minutes for phone calls.

I remember Verizon wireless at the time had a plan with unlimited nights and weekends for calls and texts, so my friends and I would message each other like crazy on the weekends when it was free. Got grounded when I got my first girlfriend in high school for racking up the phone bill from text messages and promptly got my phone taken away.

johnisgood 2 hours ago [-]
You had to pay for receiving SMS?
barbazoo 10 hours ago [-]
That would totally amplify the voice of people you want to hear more from, not less /s
DANmode 11 hours ago [-]
Never.

Popular apps have been exempt from these rules since the beginning of time - not that I agree with this.

wmf 11 hours ago [-]
Is Patreon not popular?
DANmode 11 hours ago [-]
If their app didn’t exist on iOS,

would it be weird/embarrassing for Apple?

That’s what “popular” means, in this context.

That’s how they make their decisions.

Imustaskforhelp 11 hours ago [-]
I feel like it would definitely be weird.

But Patreon does have a web version but I am not sure how many people prefer web sites in Apple ecosystem especially on Ios so I do find the whole thing to be a bit weird because this ~30% cut essentially seems to rip off of creators in some sense.

barnabee 2 hours ago [-]
I follow a number of creators on Patreon and have never once thought I want/need a Patreon app.
Nextgrid 10 hours ago [-]
Patreon is a very niche app in the grand scheme of things. There's the saying that only 1% of web visitors ever stop by and actually contribute, and I'd expect that number to drop to 0.001% when it comes to contributing monetarily through a tool like Patreon. This is an absolutely tiny minority.

Hell I'd argue more people are upset about the lack of an OnlyFans app than Patreon. OF has way more brand-recognition (outside of tech) than Patreon.

DANmode 10 hours ago [-]
It rips off everyone.

Epic Games went to federal court over this with Apple like 40 fuckin times - a related fun read for you.

simondotau 1 hours ago [-]
I’d be cheering on Epic Games if they were going after Sony and Nintendo with equal fervour. Personally, I don’t see why any developer should be allowed free rein on anyone else’s platform when it comes to the selling of games and virtual hats.

Personally I think Apple should have two pricing tiers: one for interactive entertainment, and one for everything else. For interactive entertainment, a flat 30% on everything. For everything else, Apple lowers their margin to cover transaction costs only (in the realm of 5-10%).

troupo 18 minutes ago [-]
That's what Apple already doing: applying arbitrary categories and charging arbitrary amounts of money because "transaction costs and platform or something".

1. Where the hell is the notion of "using the platform for free" even coming from (it's coming from Apple of course). I didn't know that iPhones are free, or that dev fees are waived for everyone.

2. Why the hell can't I use a different payment processor tham Apple and tell people about it? Then I'm neither using Apple's platform "for free" nor paying Apple's transaction fees.

speed_spread 11 hours ago [-]
As an app? No.
solarexplorer 11 hours ago [-]
Have they? Netflix, Spotify, Kindle, ...
AnonC 6 hours ago [-]
I actually love Apple for pushing this matter this hard and sticking to its guns. This will bring in more regulatory scrutiny not just in the U.S. but in other countries as well. That will force Apple to give up (maybe in a decade or so) this practice of arbitrary rules and squeezing the last penny from others.

Thanks a lot, Eddy Cue, for all that you do to bring Apple down to its knees!

cadamsdotcom 5 hours ago [-]
So in about a trillion or two dollars of revenue’s time, then.
rock_artist 37 minutes ago [-]
The core problem is still the same.

Until there will be a broad regulation that enforce any general purpose computing device to allow installing non-provisioned apps, we'll be in those situations.

randyrand 1 hours ago [-]
I assume this is only for purchases made using the app, right?

Otherwise it just wouldn't make sense. Google gets a cut of all revenue, Apple gets a cut of all revenue, x, y, z, ... there would be nothing left over.

hiprob 12 hours ago [-]
What are you going to do about it? Use Android?
shimman 11 hours ago [-]
Me? I'm working to help people get elected to Congress to help regulate this mess.
pixl97 11 hours ago [-]
At the end of the day Apple is doing their damnedest to force the requirement to support other app stores. They want their cake, and they want to eat it too. Unfortunately they are going to make an epic fuckton of money before they get told to stop.
dyauspitr 2 hours ago [-]
There is so much stuff that needs to get fixed in congress over this issue is even a blip on the radar.
chuneezy 11 hours ago [-]
Bravo!
nout 11 hours ago [-]
Why would you want to give the government such power? That always amazes me... when there is an issue, people jump on "let's vote for government to regulate this", but then they are surprised when a new government gets to power and uses this new regulation/capability against you.
cephi 10 hours ago [-]
I may regret asking but what is your solution, then?
nout 4 hours ago [-]
My (user) solution would be to use Patreon on the web, or on Android. No one is forcing you to use specifically the native Apple app.

On top of that Patreon is a closed centralized platform that's bound to have issues like this and that's where I very much prefer using protocols (vs platforms) that enable the same. There are very similar solutions to Patreon, but based on nostr and related protocols.

What is your solution to the government that you may not like using previously established "regulations" against people? My point is that you ask for regulation hoping that it will prevent this type of issue, but the regulation that you actually get will be barely having any effect and it will enforce ID + picture verification, it will enforce downloading specific government sanctioned keylogger app, it will enforce specific US state association, etc. New systems, new complexity, harder for newcomers to start business... Things like this are always added in the fine print. It will just lead to excluding so many people from using the service and making the overall space so much worse. That's why I'm encouraging people to think twice before immediately asking the government to expand its overreach via new regulations.

pipo234 32 minutes ago [-]
> On top of that Patreon is a closed centralized platform that's bound to have issues like this and that's where I very much prefer using protocols (vs platforms) that enable the same. There are very similar solutions to Patreon, but based on nostr and related protocols.

The problem here isn't that Patreon is centralized, but that the app store is. Apple could easily require a cut from any app using nostr and related protocols. Or simply ban them altogether.

Not saying government mandates are ideal, but I don't see any other way to force some sense into Apple (or Google). App stores should be some sort of independent institutions (non-profits) but companies have no incentive to cede that revenue. Until that happens, best not download from app stores unless absolutely necessary.

weberer 10 hours ago [-]
Use Android
socalgal2 8 hours ago [-]
That is the user's solution. Patreon (the company having trouble with Apple) is not in the position to get ~50% of it's users to use a different phone.

Apple should not be allowed to be in the middle of business and half the users of the world.

And yes, that is very much something that governments have regulated for decades. In fact it's basically why anti-trust was invented. Train companies and deals with Standard Oil meant together they controlled the market since if you didn't go through them you couldn't ship your product.

anonymous908213 10 hours ago [-]
Android is actively in the process of trying to kill off the ability to install your own software that is not Google-approved, so this is temporary solution at best.
johnisgood 2 hours ago [-]
Well, since everything seems to be getting worse, lots of good stuff are a temporary solution. Kinda sucks.
johnnyanmac 10 hours ago [-]
That's only a solution until Google does the same. And then we're stuck. What do we do when the two largest phone platforms perform this stuff? Go off the grid instead of talking to our representatives?
nout 4 hours ago [-]
What about web app? Or desktop?
mattnewton 11 hours ago [-]
there is little other remedy to monopoly power?
johnnyanmac 10 hours ago [-]
>Why would you want to give the government such power?

Because the government is the only body equipped to create and enforce consumer rights laws. Do you think we'd have refund policies if the government didn't regulate them?

>then they are surprised when a new government gets to power and uses this new regulation/capability against you.

Okay. How is the act of forbidding platforms from banning alternative payment processors going to backfire?

pessimizer 11 hours ago [-]
I want them to use antitrust regulation against everyone, including me. That's what having values is like.

Markets without competition degenerate. Markets are also artificial and always rely on government enforcement to exist - Apple sues people who try to get around its market manipulation. You just prefer that governments help enforce trusts and destroy competition that those trusts denote as unfair.

bigstrat2003 10 hours ago [-]
> Markets are also artificial and always rely on government enforcement to exist - Apple sues people who try to get around its market manipulation.

Historically, markets are destroyed by government interference, not propped up by it. Your own example is a case in point: were it not for the government making laws in favor of entrenched companies, Apple couldn't sue the people trying to get around its market manipulation.

> You just prefer that governments help enforce trusts and destroy competition that those trusts denote as unfair.

This is a grossly unfair mischaracterization of the post you are replying to. Bad show, old chap.

cyberax 2 hours ago [-]
Apple doesn't _need_ to sue people. They can just stop distributing their apps.

That's it. No "government monopoly" or anything, just regular commercial monopolism.

leptons 10 hours ago [-]
https://www.justice.gov/archives/opa/media/1344546/dl?inline

Apple is already getting sued by the DOJ for their abusive business practices. They should be regulated.

shimman 10 hours ago [-]
[flagged]
hilti 1 hours ago [-]
Half of the apps on the app store can easily be replaced by a PWA that works on iOS and Android.
pjerem 42 minutes ago [-]
Well. I own an iPhone, a Macbook, Airpods, Apple Watch. I'm in the Apple ecosystem since the last 16 years.

Unfortunately, due to their behavior in the latest years, I'm not going to buy anything Apple anymore.

Fortunately for me, I prefer Linux to MacOS so I never have been totally tied in the Apple ecosystem and I know how to leave the boat without a lot of hassle.

I'm really saddened because they know how to make great products when they want to. It's just infuriating that everything that is shitty in their products is never due to randomness or bugs or whatever, but ALWAYS because they decided to fuck you.

hermanzegerman 11 hours ago [-]
Google is also making Sideloading harder "to protect users"
fblp 7 hours ago [-]
This is also a political issue. The administration could have ftc investigate this under anti-trust, and the government could also pass tighter laws preventing this. But this current administration is likely too friendly to big corporate interests.
teejmya 11 hours ago [-]
Yeah, lol.

Was all Apple since the iBook G4. Bought a Pixel last week. It's nice.

tcoff91 11 hours ago [-]
launch an in-app browser and don't use apple as the payment processor.

The Epic v Apple lawsuit verdict makes this allowed now.

1v1id 11 hours ago [-]
My understanding was that you could have a button that could take the user outside of the app to pay (i.e. your website). So progress, but not this level of freedom yet.
esseph 12 hours ago [-]
GrapheneOS
tootie 10 hours ago [-]
Use Android or use websites instead of apps. Apple pushes their app ecosystem so hard because it's their walled garden. If you want to support a creator, go their website and click whatever they offer.
Imustaskforhelp 11 hours ago [-]
Can we please just have cheap/affordable linux phones at this point.

I am so close to having raspberry pi phones but even rasp pi 's are getting expensive because of AI dammit

johnnyanmac 10 hours ago [-]
What's the big barrier stopping Linux from becoming a viable mobile OS? Or at least some completely de-googlefied AOSP?
handedness 9 hours ago [-]
GrapheneOS is already a viable de-Googled and significantly hardened and improved fork of AOSP. It runs on Google Pixels at present, with an OEM device planned for release in 2027.
Imustaskforhelp 9 hours ago [-]
I guess yeah, Most of my concerns were with Privacy but yea looks like grapheneos is a tradeoff I might have to make some day

but honestly its also the fact that I love cli tools and yea I can and I have used termux in the past but I really wish for a more first class for cli tools as well and I don't know but I just really wish to support linux tools.

Like I am just not satisfied with the current options we have right now and you can look at fragmede's comment as to why I mean that. I mean I just want a cheap affordable linux phone with just decent specs nothing too fancy. By decent I mean that I used to be on a dumb phone for a year with 32 mb ram iirc so perhaps my specs can be considered to be minimal but I feel like 2-4GB ram might be a good start. (prefer the 4gb option as to favour both me anad the masses)

Can framework or some other company go ahead and create a linux phone too please?

fragmede 9 hours ago [-]
Hardware. Mass manufacturing, plus the deep pockets of a corporation, mean that we've come to expect cheap prices for inanely powerful hardware. Yes I'm calling an $1,800 iphone cheap for what you get. That's cheap for what you get because if you're a tiny company, you can't get a phone of that level manufactured that you can still for anywhere near that price, and that's a super high end model. How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software. Specifically, driver support, battery life, and app support are the three big show stoppers there. The best option this second is a Pixel running GrapheneOS, and that's based on Android on Goolge hardware. (They did just announce getting off Pixels tho.)

A Linux smartphone has been tried before. That's not too say someone shouldn't try again, but just to say there are lessons to be learned from those attempts.

Imustaskforhelp 9 hours ago [-]
> How many people are going to shell out $1,000 for a model with the specs of a $500 model just because it runs Linux? And that's before you even actually deal with the software

Thanks for writing this comment because that's exactly something which I wanted to convey with my original comment too

johnnyanmac 9 hours ago [-]
Yeah, that makes sense on the hardware end. It's really hard to compete and even some large players like LG ultimately fell out because of that.

But I was more speaking on the software end. You can certainly piss off Google if enough people decided to buy an android phone but have it boot up Linux instead. Might even piss off Samsung, so that's a plus. I assume the infrastructure to get APK support on Linux is a herculean task, though (that's the only way I see as a middleground until native linux apps work on mobile).

Imustaskforhelp 9 hours ago [-]
There is a way to run waydroid/android applications in Linux. I have personally tried it and honestly it does work great for the most part.
legitster 13 hours ago [-]
This means Apple is literally going to take nearly 3x in fees from Patreon's customers than Patreon is taking from their own customers.

My understanding is that the reason the number 30% is so magical is a historical anomaly. When software was physically distributed back in the day, 15% of the MSRP was reserved for the distributor and another 15% for the retailer. When these digital marketplaces were set up, the companies just said "well, we're the distributor and the retailer, so we'll keep both". Forgetting the fact that the cost to distribute and retail the software is literally pennies on the dollar of what it used to be.

I think the irony in this case is that this is a greed problem of their own making. When Steve Jobs announced that apps on the original iPhone would only be $1-$3, he set off the first enshittification crisis in the software industry. In 2008, Bejeweled cost $19.99 if you wanted to buy it on the PC. On the iPhone it was $0.99! This artificially low anchor price is what kicked off the adoption of ad and subscription driven software models in the first place.

bryanlarsen 13 hours ago [-]
My understanding was that the retailer margin was 50% and the distributor margin was 10%. So Apple/Steam/etc went "half of 60% is a great deal".

Of course the retailer margin is never actually 50%. That's theoretical if 100% of product is sold at MSRP. Actual retail margins are about 25% because of sales, write-offs, et cetera.

OTOH when there's a sale in Steam, they still get their full cut (of the reduced price).

tessela 11 hours ago [-]
I remember writing apps for PalmOS (long time ago) distributors like PalmGear took over 60% from international developers like me, plus they held your earnings until you hit a minimum payout threshold. Add bank fees on top of that, and it was basically not worth developing for the platform. 30% felt like a godsend in comparison. (I'm not defending the Apple / Google tax)
legitster 13 hours ago [-]
From what I could find, it does seem that major retailers back in the day (CompUSA, Circuit City, etc) were only making 15% margin on software sales. This is much lower than other product categories - but also software didn't take up much floor space.
gdilla 12 hours ago [-]
its agency model vs retail model. Recall - Amazon hated the agency model, where the publisher sets the price (and 30% cut goes to app store - Jobs sold this as amazing deal). Retail model the retailer sets the price, and the publisher is guaranteed the wholesale price. Amazon preferred the latter because they competed on dynamic price setting. this was so long ago we forget.
marcosdumay 11 hours ago [-]
It coupled the small floor space with high prices, and an extreme overall easiness of management (low weight, resistance to small impacts, possibility of stacking, etc).

So that margin not only had to pay for small management costs, and had small opportunity costs on the floor space, but it also was divided by a large unitary price.

scyzoryk_xyz 11 hours ago [-]
Had no idea about the history and the 15%/15% split but when the topic comes up I just remember how good the 30% seemed back in, what, 2008?

It made perfect sense that this shiny new iOS platform would take 30% of a cheap app to ensure that it matches the high quality of iOS. These were little productivity apps and games at the time.

This however - I just don't understand what the need is for an app at all for Patreon. Isn't this a website/platform kind of thing? Wouldn't an app just be an additional window into the Patreon platform?

What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

pixl97 11 hours ago [-]
>What's next - 30% of my pizza price goes to Apple because I ordered it on my phone?

I'm pretty sure Apple has discussed things exactly like this.

Their upper management really does tend to think that 30% of any monetary transaction on an Apple platform belongs to them. Too bad our government is too busy being ran by the billionaires to do anything about these abuses from billionaires.

johnnyanmac 10 hours ago [-]
Really hope the 2nd wave of Sherman hits these bit tech companies hard if/when this regime inevitably falls. I just hope there's something left of America when it happens.
wat10000 11 hours ago [-]
I was working for a small software company at the time and we thought it was outrageous. We were selling our software online direct through our own web site and the cost was far lower. A few percent for credit card processing fees, and the server/bandwidth cost was inconsequential.
johnnyanmac 10 hours ago [-]
>This however - I just don't understand what the need is for an app at all for Patreon. Isn't this a website/platform kind of thing? Wouldn't an app just be an additional window into the Patreon platform?

That's the other part of the surrogate war happening with mobile. The web was unregulated and hard to profit off of, so Jobs took great strides to push the "there's an app for that" mentality that overtook that age. This had the nifty side effect of killing off flash, but it's clear the prospects didn't stop there. Not to mention all the other web hostile actions taken on IOS to make it only do the bare minimum required to not piss off customers.

It very much could just be a website with no reliance on IOS as a dependency. But Apple clearly doesn't want that.

grishka 40 minutes ago [-]
30% might be fair when you have a choice of either marketing and selling your app yourself, or just using an app store to do everything for you. But when you are forced to use the app store, things get really stupid really fast.

Apple still insists that the app store "provides value" for developers. They simply can't comprehend the harsh reality that these days, for most developers, the app store isn't the godsend service that helps their app get discovered, but instead an asinine bureaucratic obstacle they have to clear, and then regularly attend to, to have an iOS app at all.

The Mac app store, being optional for developers, is a good example of how much people actually want something like this.

dragonwriter 37 minutes ago [-]
> Apple still insists that the app store "provides value" for developers. They simply can't comprehend the harsh reality that these days, for most developers, the app store isn't the godsend service that helps their app get discovered, but instead an asinine bureaucratic obstacle they have to clear, and then regularly attend to, to have an iOS app at all.

Oh, no, they can comprehend, they just don't care. Apple controls access to a valuable pool of business, and they are going to extract as much value as possible from people wanting access to that pool. And, of course, they are going to try to burnish it with marketing speak, but that doesn't mean they believe their own marketing.

dawnerd 7 hours ago [-]
It only really makes sense on the one time purchase of a product, not the subsequent in app purchases they don’t have to touch apples infra.
kccqzy 11 hours ago [-]
Steve Jobs never announced a price ceiling for apps on the App Store. The well-known I Am Rich app for iPhone retailer for $999, the actual price ceiling.
bilekas 2 hours ago [-]
That's wild I had to look up if anyone bought it. Apperantly 8 people did!

> https://www.latimes.com/archives/blogs/technology-blog/story...

nusl 2 hours ago [-]
Really shitty to see how greed and money corrupts everything.

"Use our payment system"

"No thanks, our current system works just fine"

".. or get kicked off our store"

"Okay, I guess I'll do it then"

"Okay you're on our payment system; we take 30% off all purchased using our payment system."

"Get fucked"

justapassenger 11 hours ago [-]
I miss the old school monopolies, where MS was a bad guy because they dared to include browser.

And yes, I do legalese details of that are much more complex. But it just makes no common sense.

brianwawok 11 hours ago [-]
Like try to break the internet and the java programming language? The former being most successful for years
jeroenhd 1 hours ago [-]
IE was not just used to break the internet. It also had advantages. It supported features other browsers didn't.

Without IE, we wouldn't have had XMLHttpRequest, which means we wouldn't have had Gmail, which means we wouldn't have seen the bloom of "web 2.0" websites.

As for Java, Microsoft's C# is way ahead of Java in terms of language features. No idea how the runtime performance compares these days (both are very fast), but I'd rather have Microsoft Java than Oracle Java.

Microsoft's intent was always to break the competition, but they did it by offering features others wouldn't or couldn't. Evil Microsoft's Windows was the most feature-packed operating system out there because they threw every possible feature at the wall, kept what sticked front and center, and bothered to maintain what didn't stick. Microsoft Agents, the shitty Clippy things, were supported well into the Windows 7 era despite dying out the moment Bonzi Buddy was found out to be malicious. But Microsoft dared to break backwards compatibility with .NET 1 to fix the typing problem with generics that Java has to this very day; they just ended up supporting both, side by side.

m132 10 hours ago [-]
I have a theory that they've actually succeeded with the latter too. I mean, look at Java now, and look how many mini-Javas (all those JIT-compiled languages and their runtimes) have emerged since. The point of Java was to unify, we've got more division than ever instead.
anonymous908213 10 hours ago [-]
The point of Java was write-once, run everywhere, and that is perfectly viable these days. I don't want to live in a world where everyone is a Java programmer, and I don't think there is really any reason to suppose that unifying on a single programming language would be desirable for developers. IMO, Javascript already shows the dangers of over-unification; you get an ecosystem so full of packages that a significant portion of the language's developers are only capable of developing by stacking 1000 packages on top of each other, with no ability to write their own code and accordingly no ability to optimize or secure their programs according to the bespoke needs of the project rather than using general purpose off-the-shelf libraries.
m132 10 hours ago [-]
I can quickly think of problems we have to deal with trying to make a real cross-platform application, or worse, a cross-language interface to a system/library, but not many that would stem from having a single dominant (non-stagnant or proprietary) language.

The overuse of dependencies is a problem, sure, but it's completely unrelated to "over-unification". Every ecosystem with a built-in package manager suffers from this, be it Node.js, Python, or Rust, to name a few. In fact, it's not even the package manager, it's the ease in adding new dependencies. Go demonstrates that pretty well.

bigstrat2003 10 hours ago [-]
> a significant portion of the language's developers are only capable of developing by stacking 1000 packages on top of each other, with no ability to write their own code

That's because those devs are incompetent, not because there are a ton of packages.

anonymous908213 9 hours ago [-]
I believe one enables the other. If the package ecosystem wasn't oversaturated to the degree it is, they wouldn't be able to masquerade as developers and publish anything. But because there is a Javascript component for everything, they can do enough of an impression of a developer to ship things and get hired without ever learning how to actually program.
7 hours ago [-]
anonymous908213 10 hours ago [-]
If you mention Java, I think you may only incite more nostalgia for the monopolies of yesteryear. Was Microsoft's approach to Java evil and ill-intentioned, yes, absolutely. But it eventually resulted in .NET and C#, so I'd say that particular battle was a net benefit to humanity in the end. .NET is even truly cross-platform now, and open-source. Meanwhile Apple achieves interesting technical advances with their new hardware but I will never benefit from the existence of it because I will not use hardware that is locked to a prison OS.
protocolture 11 hours ago [-]
You mean the web right? Or did Microsoft ever roll its own BGP code?
cephi 10 hours ago [-]
There's also the time they tried to kill the open-ness of SMTP
Imustaskforhelp 11 hours ago [-]
For some reason I am assuming that they are talking about dot net web servers with the servers running windows (though I can be wrong and I am a little confused by what they mean break the internet as well in this context as well)
m132 10 hours ago [-]
It gets real depressing when you compare the recent case of Google to what was done to AT&T in the 80s.

I'd love to be proven wrong, but it feels like over the past couple of decades we've gone from clever guys coming together with an idea and starting companies like Microsoft, Google, and Apple, to celebrating buyouts of startups by large behemoths—that's how low the definition of success has dropped. Is competition law even a thing anymore?

shimman 10 hours ago [-]
It is, but the problem is that no one is enforcing the laws both old and new. That is why the elites hated Lina Khan, she was simply enforcing laws already on the books.
leptons 11 hours ago [-]
Apple also includes a web browser on iOS, but forces every other browser you can install to use their browser engine. It's one of the many reasons they are being sued by the DOJ for anti-competitive practices.

Apple also sits on a board that approves new web technologies for standards formalization, so they can squash adoption of anything that might make web browser APIs as capable as a native application, so that they can force people to make native apps where they can extract a percentage from it (they can't do that with a web application). Rather than work out reasonable ways to support things other browsers allow, they just say "no thanks" and then there is no standard allowed to move forward.

It's extremely abusive and anti-competitive. I hope the DOJ continues to pursue litigation against Apple for this and many other things.

https://www.justice.gov/archives/opa/media/1344546/dl?inline

dawnerd 7 hours ago [-]
Starts to make a lot of sense why Tim Cook is out there ruining his image for the sake of some favors.
leptons 2 hours ago [-]
I believe he'd be doing that regardless of the DOJ suit. Tariffs are another issue he is dealing with. Apple likes money, and will do practically anything to secure more of it.
Waterluvian 11 hours ago [-]
I think I’m old enough to have experienced this cycle so many times with so many businesses that I just feel kind of silly to hate on Apple or Microsoft or whoever. They’re all just maximizing profits as designed.

I think people find it easier to scowl at the villain du jour than to dig into the deep complex issue of when capitalism doesn’t work, when the government isn’t doing enough, and what we could do about it… or the feeling that we really can’t do much.

thewebguyd 10 hours ago [-]
> feeling that we really can’t do much.

That's why people don't dig into the deep complex issues. Because it's uncomfortable, and forces one to confront the potential reality that their worldview, and everything they've known about how our society works is wrong, broken, and collapsing in front of them.

It can be a very distressing and depressing state of mind. There's a reason "ignorance is bliss" is a common trope, because there's some real truth to it. For some, it's better for emotional and mental wellbeing to ignore the problems of reality and remain ignorant.

deaux 7 hours ago [-]
> For some, it's better for emotional and mental wellbeing to ignore the problems of reality and remain ignorant.

I think it isn't just some, it's effectively everyone, the nature of being human. Instead, there's a group of people who are willing to sacrifice their emotional and wellbeing to face these problems of reality, and try to use the limited power they do have to improve them, for the greater good.

willtemperley 2 hours ago [-]
I'd rather they garner a few dollars this way than look to actually shady monetization practices, like most other big tech companies do.

Not a bit deal really, a tiny minority of people will be a few dollars out of pocket, because the loophole most of us don't enjoy has been closed.

johnnyanmac 10 hours ago [-]
>or the feeling that we really can’t do much.

We can do a lot if we pressure the company or the regulations around it. Maybe not right now in this current regime, but tides will shift.

The issue is that people's attention spans on this are much too short. The fervor around this may not even last to the end of this month, let alone until a change in power allows a new administration to properly go after the company.

aykutcan 11 hours ago [-]
You don’t need to solve the problems of capitalism to call bullshit bullshit. Saying “companies maximize profits” doesn’t magically make the behavior acceptable and when Apple does this, it’s not just “the market at work,” it’s the use of market power.
Waterluvian 10 hours ago [-]
Complaining about it is part of the system operating the way it operates. It’s factored in already. I just think that it’s not really interesting. It’s reasoning about the instance, not the class.
tootie 10 hours ago [-]
Maximizing profit is the essence of capitalism but this is pure rent seeking. They are extracting excessive fees for no obvious value creation.
oefrha 47 minutes ago [-]
Why the fuck are they doubling down? Is it getting hard to grow their service revenue or what?
Noaidi 11 hours ago [-]
Boycott Apple services. It’s the only way they will listen.
sschueller 5 hours ago [-]
I refuse the purchase any apple products (I was never a fan and don't like paying premium for a walled garden) but it's impossible to offer an app if you don't also make one for apple devices.

There is no way around it especially in an apple dense market like Switzerland.

They have a clear monopoly and together with Google a duopoly.

I can thankfully continue with my refusal to purchase from HP perfectly fine.

pixl97 11 hours ago [-]
Yea, that won't do much. How about convict Apple of monopoly practices.
ks2048 11 hours ago [-]
Tim Cook hanging out with Trump at the White House a few days ago - not a good sign this will happen anytime soon.
epolanski 11 hours ago [-]
Jeff Bezos commissioning an hagiography on Melania looking for other favours.
Noaidi 11 hours ago [-]
I really don’t understand this attitude. Of course it will. If enough people do it. This is how corporations change not through protest and we’re certainly not going to get any antimonopoly anything going on soon.

They make literally about 40% of their profit off of Apple services. Do you really think if people on mass stopped buying Apple TV, Apple Pay, Apple Music, an iCloud, they wouldn’t care?

https://www.apple.com/newsroom/2026/01/2025-marked-a-record-...

I mean the minute people started talking a general worker strike in Minneapolis all of a sudden all these companies freaked our and wrote a letter protesting about IVE’s behavior in Minneapolis.

pixl97 11 hours ago [-]
>I really don’t understand this attitude.

It's not an attitude, it's an observation. Corporations almost never change their behaviors because of protests and people bitching about them. It's one of the least effective ways of implementing change, especially when said company holds a locked in/monopoly position.

The thing is the end consumer is mostly hidden from the problems of Apples over charging, it deeply affects the companies selling services on the Apple platforms. What would affect Apple far more is not consumers not buying, but a huge part of the people offering on Apples market pulling out. But, Apple has that game rigged to. Particular suppliers get special deals with far lower costs. The competitors to those suppliers are now screwed. Apple will not offer them lower costs (again, Apple hides these contracts until they eventually get disclosed in court), every other company ends up paying a huge Apple tax because pulling out hand the competitor a huge market.

Honestly I'm fine with Apple charging whatever it wants for on its store. I am not fine with Apple selling you what should be a general purpose device and saying only its store can be used. Competitive stores on the device would quickly break Apple of it's monopoly behavior.

impossiblefork 11 hours ago [-]
But it's completely wrong.

Having a boycott against you is like being hated. Firms spend enormous sums on advertisements.

Even a tiny group boycotting you has a substantial influence on your popularity-- they will tell their friends, etc. and will lead to reduced popularity.

pixl97 10 hours ago [-]
It is not completely wrong. It's situational. The attention span of the general public is short, exceptionally short when it's about something that doesn't directly affect the general public too.

General public: "OMG, I should boycott Apple because they are making some other businesses life hard, why?"

It's a very hard sale because all the general public sees is Apple phones are easy to use and friendly. Attempting to explain the complexities that occur in the background gives Apple power in the narrative that they are doing everything to keep you "safe".

johnnyanmac 9 hours ago [-]
>Corporations almost never change their behaviors because of protests and people bitching about them.

Yes, because protests almost never reach critical mass when talking on the scale of a billionaire conglomerate.

The 3% rule is at effect here. if Apple made 200 billion last quarter (I don't know the exact numbers), we'd need at least 6 billion dollars worth of damage to make them listen, and make it clear it's because of this.

Even if the average IOS spender spent 1000/month (averaging in some super whales), we'd need 6 million users to stop spending for this to start having an effect. Can we get 6 million users to do that? I don't think so, but I'd love to be proven wrong.

>The thing is the end consumer is mostly hidden from the problems of Apples over charging, it deeply affects the companies selling services on the Apple platforms.

Yes. But that isn't proof that protests don't work. It's proof that people are ignorant to these situations. Making them aware is the hardest part in all this, and I'm sure corporations know this.

>every other company ends up paying a huge Apple tax because pulling out hand the competitor a huge market.

Companies work too, but we have even less coordination on this. And their incentives match Apple's. Patreon proper does not actually get directly impacted by this unless a bunch of creators pull out.

But the rare chances companies do push back, it works quickly. Just look at the Unity situation a few years back for a modern example.

derbOac 7 hours ago [-]
My impression is that Apple as a corporation is really sensitive to their public image. I happen to believe that some corporations are actually highly sensitive to dollar losses but I also think what Apple worries about is a kind of downstream effects of brand image being lost.

I don't think that's all it would take but I kind of see Apple worrying that their products will start to be like fur in the 1980s or something... something that gradually fades and loses its brand value.

I guess in the end I sort of agree with the OP that boycotts can work and fretting about numbers initially leads to this kind of chicken and egg problem. If you try it it might work, if you try it repeatedly it's more likely to work, but if you never try it will never work.

moogly 11 hours ago [-]
> if people on mass [sic] stopped buying

Ah, the "vote with your dollar" argument. How's that been working out.

Noaidi 10 hours ago [-]
It ended apartheid in South Africa.
johnnyanmac 9 hours ago [-]
I do think it will work. I also think most people won't even know this is a thing, and that many who do know won't be clamoring to ditch their tech anytime soon. I never owned an apple service, so I'm just paying lip service if I say I'm "boycotting apple". I can't do much more on my front as a customer.

I can do a bit more as a voter, but not in this current administration. It's sadly not even a top 10 pressing issue compared to what BS is going on right now. But I won't forget this.

>I mean the minute people started talking a general worker strike in Minneapolis all of a sudden all these companies freaked our and wrote a letter protesting about IVE’s behavior in Minneapolis.

Yes. And it took not one, but two blatant murders on the street to do that. Tech is much more ephemeral in its evils.

mrcwinn 12 hours ago [-]
While its true that creators often share "extras" in return for support, it's crazy to call the support itself a "digital good." I can only assume they mean it is digitally good for their business.
CrzyLngPwd 36 minutes ago [-]
If only we could find a way to blame Putin for this.
didip 6 hours ago [-]
Soon Google will do the same thing. And then what?

The practical way out is to just buy QQQ and get some of your money back.

soundsgoodman 11 hours ago [-]
how is this legal
johnnyanmac 9 hours ago [-]
Trump fired Lina Khan on day one of his adminstration, so there's a start.
insane_dreamer 8 hours ago [-]
seems that 96% are already doing this:

> According to TechCrunch, only 4% of Patreon creators are still using the platform's legacy billing system, with the rest having already switched over.

I've never used the Patreon app even once -- those creators I support, I set it up on the website.

hermanzegerman 11 hours ago [-]
That's why the DSA is a good idea that should be replicated worldwide.

Too many parasites between creators and consumers

jmclnx 13 hours ago [-]
I thought that already happened :)

But from past threads in a Linux Forum, seems this only applies to people using the Apple IOS App for Patreon. Not sure if using Apple Laptops.

But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

That was my take anyways.

volemo 13 hours ago [-]
> But from past threads in a Linux Forum, seems this only applies to people using the Apple IOS App for Patreon. Not sure if using Apple Laptops. But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

Moreover, the fee only applies to the subscriptions made using Apple's payment system. That being said, in most jurisdictions their payment system is the only one developers can use in an app. IMHO, this is the real problem.

plorkyeran 12 hours ago [-]
Per the article it's already happened for 96% of creators and this is the deadline for the remaining 4%.
krzat 2 hours ago [-]
> But if you use Patreon's WEB Site directly, the fee cannot be collected by Apple.

Yet. Apple forces a specific browser engine on all apps, so they have the means to block patreon website too.

repeekad 13 hours ago [-]
I can’t remember being more enraged than when I learned my YouTube premium was more expensive per month than it needed to be because I had signed up on iPhone, so many people wasting money every month, and YouTube isn’t allowed to mention the option to pay on web

If they weren’t a public company, you’d think they were the mob. I’ll never trust the Apple ecosystem ever again

jajuuka 12 hours ago [-]
Yep, the tax comes from using the Patreon's in-app purchase system. Using a browser on an iPhone/iPad or any other device will not be taxed. Seen many creators putting in their bios suggesting people use the browser instead of the in app purchase.

Patreon fought this for a while but Apple has all the leverage unfortunately.

leoh 13 hours ago [-]
Sad, mean, and pointless
advisedwang 12 hours ago [-]
Apple needs this to stay afloat, you know
SchemaLoad 12 hours ago [-]
Those greedy artists and creators depriving Apple of their profits.
jojobas 11 hours ago [-]
Poe's law hit me hard.
Gualdrapo 12 hours ago [-]
Knowing there are Apple fanboys around HN (I got downvoted for saying the liquid glass thing and the iphone air were pointless) I fear they will take your comment seriously
_alaya 11 hours ago [-]
Apple has an impressive commitment to evil, similar to Oracle. They get better at it every year.
blell 11 hours ago [-]
The tremendously, villainy evil of getting money for a service.
thewebguyd 11 hours ago [-]
A service that Apple is mandating everyone to use or else get kicked off their operating system...

This would be an entirely different conversation if Patreon was still allowed to use other payment systems outside of Apple's IAP service. No, this is Apple forbidding competitors on their platform.

johnnyanmac 10 hours ago [-]
So

- the devs all need to get licesnses and specific hardware to develop for IOS

- They spin up their own servers to manage all the finances coming in

- They work on their payment processing solution separate from Apple. And Patreon still pays some fee to apple over the app.

- the model of Patreon only takes 5% off of creators, so that's not enough for Apple. It also wants a cut at the customers of the website who provide services. Customers not beholden to any one platform.\

- And to force them to do that, they are kicking the other processing plan off as an option, leaving only them to work with.

And it's somehow not evil? If I let a friend sleepover at my apartment, is the landlord in the right to demand a day of rent from them too?

fragmede 9 hours ago [-]
I see you don't have much interaction with landlords and their thought processes.
idontwantthis 12 hours ago [-]
Isn’t this what Epic just sued and won over?
HDThoreaun 12 hours ago [-]
Epic didnt really win. If i recall correctly the ruling ended up being that 3rd party payment processors are allowed but 27% of app revenue is still owed to apple if that route is taken. So you can save 3% by using 3rd party payment processing but thats around how much those services cost anyway so no real saving
ceejayoz 12 hours ago [-]
They tried that. The judge, correctly, went "uh the fuck you will".

https://en.wikipedia.org/wiki/Epic_Games_v._Apple

> While Apple implemented App Store policies to allow developers to link to alternative payment options, the policies still required the developer to provide a 27% revenue share back to Apple, and heavily restricted how they could be shown in apps. Epic filed complaints that these changes violated the ruling, and in April 2025 Rogers found for Epic that Apple had willfully violated her injunction, placing further restrictions on Apple including banning them from collecting revenue shares from non-Apple payment methods or imposing any restrictions on links to such alternative payment options. Though Apple is appealing this latest ruling, they approved the return of Fortnite with its third-party payment system to the App Store in May 2025.

anonymous908213 8 hours ago [-]
That judge's ruling was essentially overturned last month on appeal.

> Even though Apple was no longer prohibiting linked-out purchases, the district court held that this new approach effectively prohibited linked-out purchases, and it violated the spirit of the injunction. The district court then enjoined Apple from imposing any commission or fee on linked-out purchases. However, the Ninth Circuit panel found that the complete ban was overbroad and punitive. Apple should be permitted to charge a commission based on costs that are genuinely and reasonably necessary for its coordination of external links and linked-out purchases, but not more.

"Genuinely and reasonably necessary", not being defined, will naturally be taken by Apple's malicious compliance department to mean "26%", I'm sure, and we'll get to enjoy a continued round of show trials in court with no meaningful effect for years to come.

kibwen 11 hours ago [-]
"Nice business model ya got there, sure would be a shame if somethin' happened to it."
frizlab 12 hours ago [-]
I think it’s not that simple. These are not my words and I cannot only post the link [0] as the author uses the referrer to hide his articles from HN, but here’s the text:

Once again, Patreon is going to strong-arm all of us into "charge at the moment of sign-up" instead of "charge on the first of the month." They have wanted this for years, and once again they are saying that Apple has given them cover to demand it. Here's what I wrote when they tried to pull this shit a year and a half ago and then chickened out:

Patreon has two billing models, monthly (bills on the first of the month, or whenever they get around to it) and daily (charges you the moment you sign up.)

For several years now, they have been trying really hard to get creators to switch to daily billing whether they like it or not, with a series of intrusive nags and dark patterns. E.g., the "Settings" tab always has an "unread" alert on it reminding me that I have not made the "recommended" change.

Now they're going to force everyone to switch, and they're blaming Apple for it. And, to be clear, fuck Apple, but also fuck Patreon, this is their choice and it's going to mean that I can no longer use their service.

Here's a support request I just sent them, again, after clicking 15 levels deep into their FAQ before finding the thing that might contact a human. Since the email alerting me of this change came from a "noreply" address because of course it did.

Feel free to send your own:

---

Subject: Subscription billing is unacceptable

You recently sent mail saying that you're going to force me to switch from monthly billing to subscription billing.

Subscription billing is unacceptable for my Patreon. It does not work.

I sell monthly memberships to a physical nightclub. The memberships begin on the first of the month. I fulfill and mail the physical membership cards on the first of the month. If you make me switch to daily billing, that means I will have to do merch fulfillment on a daily basis instead, and I simply cannot do that.

If you force me to switch from a monthly cycle to a daily cycle I will have no choice but to stop using Patreon.

To be clear: I do not give a shit about the iOS app. Not one fractional fuck is given. If the solution to this problem is that people cannot sign up for, or access, my Patreon from the iOS app, that is 100% acceptable to me.

I know for a fact that none -- zero, 0% -- of my patrons have signed up using the iOS app. I know this because I had to warn them away from it, due to the 30% Apple Tax, and all of them complied. All of them. The iOS app is utterly meaningless to me and to my patrons.

(Also you are blaming this on Apple's bullying, which is simply not credible. You've been nagging me to change to subscription billing for years, with the little red error icon appearing everywhere. This is your decision. You are transparently using Apple as an excuse.)

---

I said this same thing to you a year and a half ago, the last time you tried to pull this nonsense. Second verse, same as the first. Last time, support replied that they "completely get why this change would be upsetting" and "will bring my feedback to the team." Uh huh.

Patreon's absolutely awful level of service and support has been a huge problem for quite some time, but I am really not looking forward to having to figure out how to implement recurring monthly billing on my own.

Patreon, YOU HAD ONE JOB.

[0] https://www.jwz.org/blog/2026/01/patreon-is-lying-again-and-...

kalleboo 9 hours ago [-]
Patreon's whole shift away from the bulk billing never made sense to me.

I subscribe to like 10 patrons each at $1-$3/month. Right now they can just charge me once, $20/mo, pay 3%+30c card fee on that, they pay a buck in fees, get $19, great.

Instead they want to charge me $1, 10 times a month, hit with a 30c fee every time, instead paying a total of $5 in fees, getting way less proportionally.

They must really make their bulk on big patrons paying like $20+/month to a single patreon

chongli 11 hours ago [-]
Why do you have to do merch fulfillment on a daily basis? Just inform people before signup that you only send out membership cards on the first of the month and if they sign up at any other time they'll have to wait until the first of the next month to get their card sent in the mail.

Alternatively, they could show up at the nightclub in person and bring their phone with proof of purchase and the bouncer could hand them a membership card and cross their name off a list.

what 6 hours ago [-]
Why is this person selling “nightclub” memberships via patreon?
wtallis 1 hours ago [-]
The what and why of the nightclub memberships are explained pretty well on the patreon's about page: https://www.patreon.com/dnalounge/about

The person in question is https://en.wikipedia.org/wiki/Jamie_Zawinski

SilverElfin 9 hours ago [-]
With only two mobile OS providers, they should be highly regulated. But given Tim Cook gave Trump a golden award and attended the premiere of the Melania documentary, I doubt they’ll get any antitrust trouble. Disappointing rent seeking behavior.
cmckn 10 hours ago [-]
TLDR: if you still have any Patreon subscriptions through Apple’s in-app-purchase flow (look in Settings > Apple Account > Subscriptions) cancel them and restart them on patreon.com
joshstrange 12 hours ago [-]
When the App Store first launched I think 30% was pretty fair fee for Apple to collect, but that was a long time ago, and before IAP/Subscriptions. Apple might still be entitled to some percentage but they've expanded to cover more and more things (like this Patreon change or Kindle back in the day) and now we have moved far, far beyond the pale.

Apple (perhaps like all corporations but I'm focusing on Apple) is a greedy company that has massively lost it's way. Tim Cook support fascists and/or anything to improve the bottom line, especially if it increases "services" [0]. Alan Dye (thank god he is now busy screwing up Meta) shipped the worst UI revamp I've seen in a while from a company Apple's size and the iOS/iPadOS/visionOS/macOS software is all in dire straits. And they managed to do all of this while alienating developers left and right and playing chicken with governments around the world [0] instead of relaxing their hold on their platforms.

But who cares? The stock price went up. /s

I was overjoyed to see Alan Dye leave (and Jony Ive) and hope that we don't have to wait too much longer to bid Tim Cook adieu. Whoever takes over next has a lot of work ahead to dig out of the hole Tim Cook dug for Apple.

Tim Cook might be the best thing for shareholders but he has been horrible for product quality (software and hardware) and for democracy.

[0] Pay no attention to how much of services revenue came from the Google search deal with the majority of the rest coming from casinos for children and adults alike.

[1] Like the EU DMA, which, I have publicly and privately voiced my dislike of parts of it but Apple has no one to blame but themselves. By keeping a white-knuckle grip on their revenue they forced governments across the world to pass laws (often bad IMHO) that fragment and confuse the entire iOS market.

JKCalhoun 12 hours ago [-]
30% was always excessive.

I suspect developers are looking for these workaround because of the 30%. If Apple had asked for, say, 10%, would there be as many developers looking for loopholes?

I don't know. Apple perhaps should ask for compensation for "vouching for" the developer's app, hosting the app, distributing the app. But Steam shows us another model where the developer themselves pay a modest up-front cost to have their app hosted ($100) and then Steam steps out of the way.

I wonder if this would go a long way too to thinning the herd so to speak from the Apple App Store—perhaps improve the overall quality of the apps submitted.

scottyah 11 hours ago [-]
To be fair, the fee is really 15%- 30% only comes into play only after you've made $1mm USD in the prior year.
johnnyanmac 9 hours ago [-]
That's the issue, though. These aren't the Patreon devs running the app. These are creators using Patreon. It's 2nd level rent seeking.
cyberax 11 hours ago [-]
I think a lot of developers were willing to let it slide when App Store was a luxury market. You could just ignore it and make regular webapps and/or desktop software.

But now iOS is the most popular computing platform in the US. We no longer _have_ an option to ignore it.

And 30% is just crazy. And it's _on_ _top_ of all other expenses: Apple hardware that you need to buy to develop for iOS, $100 per year subscription fee, overhead of using Apple's shitty tools, etc.

godzillabrennus 12 hours ago [-]
Tim Cook has been horrible for software, but the hardware under his regime has been incredible.
joshstrange 12 hours ago [-]
May I introduce you to years he let Jony Ive control that. Which brought us things like the butterfly keyboard, thinness at all costs (battery life), and loss of ports (in part due to thinness) that had to be walked back.
JKCalhoun 12 hours ago [-]
Yeah, I have no love for Ive's anti-bauhaus philosophy of form-über-alles.

Ports hiding on the back so you have to endure the sound of USB-tin scraping against anodized aluminum, the round mouse, etc.

bigyabai 12 hours ago [-]
Incredible is stretching things. Apple had to catch up with AMD in efficiency, and they did that. Outside the mobile market, Apple is basically a non-entity.
Miraste 12 hours ago [-]
Apple doesn't have huge sales volume for Macs because of macOS and their astronomical pricing schemes, but it's not because of the hardware. Macbooks are easily the best laptops you can buy for most purposes, and they have been since the M1 came out. That has never been true of Apple computers before.
bigyabai 12 hours ago [-]
It's because of the hardware. For mobile Apple is competitive, for desktop applications they don't even show up on most benchmarks next to AMD/Nvidia hardware.

For example, you have to scroll beneath last-gen laptop GPUs before you can find any Apple hardware on the OpenCL charts: https://browser.geekbench.com/opencl-benchmarks

Miraste 11 hours ago [-]
That's also because of software. Apple deprecated OpenCL in MacOS eight years ago. In productivity software with solid Metal implementations, like Blender, the M4 Max is on par with the top of Nvidia's (mobile) 5xxx line, except with much more VRAM.
bigyabai 11 hours ago [-]
No software fix exists, Apple's GPUs are architecturally limited to raster efficiency (and now, matmul ops). It's frankly bewildering that a raster-optimized SOC struggles to decisively outperform a tensor-optimized CUDA system in 2026.
Miraste 10 hours ago [-]
I get the feeling you had a specific use case that didn't work well with Apple GPUs? I'd be curious what it was. The architecture does have some unusual limitations.

By software problem, though, I meant referencing OpenCL benchmarks. No one in 2026 should be using OpenCL on macOS at all, and the benchmarks aren’t representative of the hardware.

metabagel 10 hours ago [-]
There's little assurance of safety or 'fitness for purpose' for apps in the App Store. Apple takes 30% for distribution, and you're basically on your own.

https://finance.yahoo.com/news/apple-betrayed-trust-says-iph...

jajuuka 12 hours ago [-]
I agree that the early days when every app was a single purchase and the prices were much higher it made more sense. A lot of people got rich from the App Store. So 30% wasn't a huge piece when you were seeing consistent growth every year in the user base.

I think the most annoying thing is how unevenly the policy is applied. Some megacorps pay the 30% and others like Amazon get sweetheart deals. So it unfortunately comes down to who benefits more. If you have something Apple really wants then they will cut a deal. But if not then you pay the high tax. They've at least cut it down somewhat for smaller devs and teams, but the whole industry needs to change. IAP/Subscriptions shouldn't just inherit the pricing systems of old.

I have a feeling Tim is just going to tank the Trump stuff and then peace out next admin so he gets all the blame. Much like Ive and Dye have been.

joshstrange 12 hours ago [-]
> I think the most annoying thing is how unevenly the policy is applied. Some megacorps pay the 30% and others like Amazon get sweetheart deals.

I agree, there were deals down to 15% I think (maybe lower) but I don't think that's still happening? I mean, Netflix finally gave up but only after increasing their IAP fee to cover the difference for many years. I might be behind the times on this but I didn't think they still had better cuts for larger corporations. I do know not all developers are treated the same (see Meta still being on the app store after all the shenanigans they pulled with enterprise certs, or Uber), and that does suck. It means that if you are big enough you can break the rules while an indie dev can have everything taken due to an automated system or mistake, even when it's not their fault.

> I have a feeling Tim is just going to tank the Trump stuff and then peace out next admin so he gets all the blame. Much like Ive and Dye have been.

I agree that's likely, though the thought of him staying till the "end" of that is not attractive.

pixl97 11 hours ago [-]
>but I don't think that's still happening?

Apple and the contracted company are very very unlikely to tell you they have a secret contract for lower prices in effect unless they are forced to under court disclosure.

joshstrange 10 hours ago [-]
Oh, I 100% agree. I was wrong, I thought they got in trouble for doing that but I think I am only remembering things that came out in discovery for the Epic case, which didn’t center on that or prevent Apple from having such arrangements.
dpc_01234 11 hours ago [-]
Should be 50% at least.
thisislife2 12 hours ago [-]
I call this the Apple "idiot tax" - 'cos you have to be an idiot in letting Apple exploit you (the developer and the user) this brazenly.
mort96 11 hours ago [-]
This is counterproductive. The only alternative to letting Apple exploit you is letting Google exploit you. There are differences, Google is somewhat better on this specific point, but there's enough things Google is worse at (such as privacy) that choosing Google isn't exactly without downsides.

Your mindset results in Apple users thinking "the problem is those stupid Android idiots who accept being in an ad tech company's spyware garden" and Android users thinking "the problem is those stupid Apple idiots who accept that 30% of literally everything they do goes to Apple". In reality, we have a common enemy in the big tech duopoly and extremely lacklustre regulation which lets them keep doing this shit. You calling me an idiot for making a different shitty trade-off than you helps nobody.

epolanski 11 hours ago [-]
> This is counterproductive. The only alternative to letting Apple exploit you is letting Google exploit you.

Or allowing users to control their hardware and software and give them the freedom to install the hell they want on it?

We've been using computers for eternities where we still have the possibility, yet, as soon as it is about phones then "no way, we protecting you from bad actors".

Give me a break, you want to help protect me from bad actors implement proper software/hardware jails/containers for third party software and that's it.

mort96 10 hours ago [-]
As a user, I can not allow users to control their hardware. It is not up to me. I get to choose between Apple and Google, and neither is in the business of allowing users to control their hardware.
thisislife2 11 hours ago [-]
You do have an alternative to both Google and Apple, which gives you the best of both worlds - it's called the Sailfish mobile OS - https://sailfishos.org/ . (As for my snarky post, read my other comment in this same thread to understand why I posted what I posted.)
mort96 11 hours ago [-]
I don't think I can send or receive money to and from my friends or pay my public transport fare from Sailfish.
thisislife2 11 hours ago [-]
If there's an Android app for it, it should run on Sailfish OS too. They are working hard to make more and more apps compatible with it as this old discussion highlights - https://forum.sailfishos.org/t/banking-apps-on-sailfish-os/1...
mort96 11 hours ago [-]
These days, Google has foolproof ways for an app to query and check if it's running on a "genuine" (read: Google-controlled, locked down) system.

I'm not switching to Sailfish.

thisislife2 11 hours ago [-]
Who am I to tell you how to spend your money? The point is, there are alternative unlike what you claimed. There is currently no foolproof way yet for Google to block apps. Also, it doesn't matter, in the long run - once the adoption of Sailfish OS picks up and it reaches critical mass, developers will switch to building apps for it. The "digital sovereignty movement" also helps. Russia has already bought and forked the source code of Sailfish OS and adopted it as its "national" state-sanctioned mobile operating system. This has had a ripple effect where many Russian apps have now been ported to it. China too has already forked Android to create its own "official" OS and most Chinese apps now also work on it. Similar attempts are going on with other countries too, who don't wish to be trapped in the duopoly that is Apple and Google in the mobile phone industry.
mort96 11 hours ago [-]
I would like nothing more than for a third viable competitor to show up.

I don't think you calling me an idiot will make that happen faster, is the point.

dymk 12 hours ago [-]
Victim blaming
thisislife2 11 hours ago [-]
Every time you spend money, you are casting a vote for the kind of world you want. - Don't most of you here tell me that corporates don't need regulations as smart people "vote with their wallet"? If this is what some want to spend money on, the term "idiot" sounds justified ... anyway, the point was not to offend; just to embarrass some mildly to introspect their purchasing decision.
dpc_01234 11 hours ago [-]
Oh, now ios users are an oppressed group. How cute.
mort96 11 hours ago [-]
Being a victim and being an oppressed group are not the same thing...
seanhunter 2 hours ago [-]
Why would anyone use Patreon’s app?
raincole 2 hours ago [-]
What a weird comment lol. You can write a bot asking "why would anyone use (the product mentioned in title)" to every HN thread. That's how much it contributes to the discussion.
sigmoid10 2 hours ago [-]
HN is becoming more and more like Stackoverflow. Half the comments pretend this is not an issue or irrelevant and the other half posts hasty, incorrect solutions.
podgorniy 2 hours ago [-]
Why would you think reality shows so many people using patreon app?
seanhunter 34 minutes ago [-]
I genuinely don’t know, which is why I asked. Even on mobile I only ever use the website and can see literally no benefit whatsoever to there being an app.
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