A while back I was using OsmAnd on a ~700 mile route, and it was taking over 10 minutes despite most of the route ending up being on a single highway. I tried that same route just now and it took 7 seconds. Such a great improvement!
tencentshill 2 hours ago [-]
Did they add any form of functional nautical navigation? It always jumps to the nearest road on LAND. The feature should be removed if it doesn't work.
pwg 2 hours ago [-]
Any chance the profile you were using had the "snap to nearest road" option turned on? If that option was on for the profile then that would be why it jumped to the nearest road.
wtallis 2 hours ago [-]
I've had the nautical navigation work fine when canoeing on rivers and streams where you're following linear features on the map. What it lacks is the ability to plot a sensible course across a polygon of open water.
XorNot 48 minutes ago [-]
At this point I prefer OsmAnd navigation over Google maps.
Maps reliably does stupid things like route through winding residential streets because it thinks that's faster and can obviously be done at the full posted speed limit.
OsmAnd on the other hand builds routes I would build: get on the main road and get close, then get to the destination.
brendyn 36 minutes ago [-]
I use osmand for privacy but I think it just emphasises main roads. In Melbourne it always suggests turning off cemetery road west because it doesn't know it's congested and will get me stuck for 20 minutes. And there are some missing slip roads. And navigation constantly fails to start. I wonder, how difficult is it to make minor edits to the map data?
pwg 29 minutes ago [-]
> I wonder, how difficult is it to make minor edits to the map data?
The map data is OpenStreetMap, so you can make edits via the standard OSM methods:
If you lower max speed for your chosen transportation method osmand will alter your routing very significantly
XorNot 32 minutes ago [-]
I mean, sure? But I don't do that. For city driving OsmAnd makes a sensible route which sticks to main roads whereas Google Maps was getting so bad me and my wife stopped using it because it's choices were bafflingly weird, and would do things like "make 8 turns down residential streets, then obviously make a turn across the busy 4 lane main road you could've already been driving on".
Google Maps for whatever reason routes like a residential street and turn can be negotiated at exactly the speed limit the whole way through.
macintux 13 minutes ago [-]
Not only annoying for the driver, but also for the residents.
teddyh 2 hours ago [-]
(2025)
Rendered at 21:10:46 GMT+0000 (Coordinated Universal Time) with Vercel.
Maps reliably does stupid things like route through winding residential streets because it thinks that's faster and can obviously be done at the full posted speed limit.
OsmAnd on the other hand builds routes I would build: get on the main road and get close, then get to the destination.
The map data is OpenStreetMap, so you can make edits via the standard OSM methods:
Web: https://ideditor.com/
Local: https://josm.openstreetmap.de/
Google Maps for whatever reason routes like a residential street and turn can be negotiated at exactly the speed limit the whole way through.