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Stackless coroutines for gamedev in ~200 lines of C++
(
vittorioromeo.com
)
23 points by
tzury
2 days ago
|
2 comments
add comment
Oxodao 1 days ago
[-]
Unrelated but Vittorio Romeo is the original developer behind OpenHexagon [0] which they call a "SuperHexagon clone" even though its way more than that.. It's a really fun game but its quite demanding
[0] :
https://github.com/vittorioromeo/SSVOpenHexagon
guardbandclip 1 days ago
[-]
I find the state machine example to be more readable and easier to reason about.
Rendered at 15:51:43 GMT+0000 (Coordinated Universal Time) with Vercel.
[0] : https://github.com/vittorioromeo/SSVOpenHexagon