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Stackless coroutines for gamedev in ~200 lines of C++ (vittorioromeo.com)
Oxodao 1 days ago [-]
Unrelated but Vittorio Romeo is the original developer behind OpenHexagon [0] which they call a "SuperHexagon clone" even though its way more than that.. It's a really fun game but its quite demanding

[0] : https://github.com/vittorioromeo/SSVOpenHexagon

guardbandclip 1 days ago [-]
I find the state machine example to be more readable and easier to reason about.
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