Putting two adaptive dynamic systems next to each other is tricky. Your eyes and these glasses could easily create a positive or negative feedback loop or begin oscillating. So while cool I hope they have some experienced controls people on staff to detect and prevent such things.
kennyadam 27 minutes ago [-]
If only they’d had a frontend web dev on the team!
pavel_lishin 12 minutes ago [-]
Honestly, even if they could shift focus via some sort of "command" - a muscle tick or something - that would be a game changer as it is. Every time I play D&D, I have to keep taking off and putting on my glasses so I can read my notes, and see my players' faces clearly.
(I'm aware of the multifocal glasses mentioned in the article; they didn't work well for me.)
dnnddidiej 27 minutes ago [-]
How does it compare to multifocal contact lenses?
pavel_lishin 13 minutes ago [-]
My understanding of those is that contact lenses work the same way that multifocal glasses work, with the added disadvantage that every time you blink, it takes them a second to re-align correctly. So this should be completely different, if it works.
homeonthemtn 18 minutes ago [-]
As a glasses wearer I'm looking forward to this tech. I like the idea of natural, seamless auto focusing, and as a future fantasy, a simple, toggleable overlay of info would be nifty.
Going out foraging and being able to identify plants and fungi by simply resting my vision on something for a pause is the sci Fi tech I actually want
ece 17 minutes ago [-]
I wonder how long the wait will be for AR glasses to have this option too.
Rendered at 14:01:36 GMT+0000 (Coordinated Universal Time) with Vercel.
(I'm aware of the multifocal glasses mentioned in the article; they didn't work well for me.)
Going out foraging and being able to identify plants and fungi by simply resting my vision on something for a pause is the sci Fi tech I actually want