This is an awesome achievement, but I can't help but notice that Quake ran smoother on my Pentium-133 PC in the 90s than it runs on my Mac M1 Pro...
poisonfountain 7 minutes ago [-]
This engine is not optimised for performance. It's using CSS, after all.
badsectoracula 26 minutes ago [-]
Impressive. I guess this isn't only the renderer made to use CSS but also a full recreation of the engine and logic right? My guess is because a bunch of things do not behave like the original game, e.g. some buttons need to be shot instead of touched to activate, some secret doors open by touching them instead of being shot, etc.
AzzieElbab 3 hours ago [-]
Awesome! Harder to exit than vim.
deskamess 1 hours ago [-]
how did you exit? because nothing seems to be working.
calgoo 1 hours ago [-]
Back button worked for me
ChrisClark 48 minutes ago [-]
I pressed escape, then just closed the tab
axus 48 minutes ago [-]
I pressed Esc key, click quit. And then closed the browser tab.
jojogeo 1 hours ago [-]
This is the first thing I've seen on the intertubes for a /long/ time which genuinely makes me smile, thank you op.
Checked out https://cssdoom.wtf/ and loved it too, both are far lighter than current affairs. \o/
remix2000 3 hours ago [-]
It seems like this CSS Quake needs JS to run…
crimsonnoodle58 28 minutes ago [-]
Amazing and impressive use of CSS. But at the same time, makes me appreciate what feat Carmack achieved 30 years ago on early Pentiums.
Vaslo 7 minutes ago [-]
But can it play Crysis?
jdw64 32 minutes ago [-]
I wish I could use CSS this well too
MattCruikshank 20 minutes ago [-]
Don't worry, OP still can't center a div.
qingcharles 2 minutes ago [-]
I was centering divs just fine, but now they took away Fable and I'm lost.
jdw64 8 minutes ago [-]
I think I've finally found something in common between OP and me
gpderetta 3 hours ago [-]
Nice, but the view keeps clipping out to far ahead of the map (but the character seems to still be in its original position as I can die from monsters). It snaps back in place when I shoot.
edit: both on chromium and firefox, desktop linux.
iandanforth 41 minutes ago [-]
Crazy, such memories. Thanks!
sgt 2 hours ago [-]
Very cool. I wonder what the limitations are? I see the dog I shot is floating in the air. Is that maybe a CSS thing or is it fixable?
freakynit 2 hours ago [-]
.dog {
display: float;
}
skvmb 40 minutes ago [-]
You win! I laughed way too hard at this. Boss man is now giving me the side eye.
Seems like you get stuck on corners and it really doesn't like running up/down slopes, neat though.
Snoopfrogg 47 minutes ago [-]
This is dope.
criley2 3 hours ago [-]
Really cool experiment. A lot of jank. It would sometimes rubber band me back, movement was grid aligned in a way that made accessing the secret room challenging, and the whole tab unexpectedly crashed with no error. 5 star would play again
divan 2 hours ago [-]
As someone who passionately and ardiently hates prolifiration of this set of _hacks on top of hacks_ called CSS (and CSS/JS/HTML aka Web-stack), I must say this is good and valid use case for CSS. :)
alexb_ 1 hours ago [-]
Doesn't work at all for me. I keep jumping around and clipping through objects, can't even leave the first room without being stuck in the doorway to the elevator.
ekaryotic 36 minutes ago [-]
have to shoot the elevator buttons in this, in the original you could move into them.
4 hours ago [-]
cynicalsecurity 47 minutes ago [-]
If this is what CSS has become, it means at some point its development went the wrong way.
senfiaj 43 minutes ago [-]
It still needs JS. It just avoids using canvas and does DOM manipulation + CSS instead.
Rohansi 43 minutes ago [-]
The game logic here is running in JS. Only the rendering is handled by HTML and CSS. Is it really wrong that you can do this? All it requires is 3D transformation of elements.
xenophonf 3 hours ago [-]
Every time I click in the window, the menu disappears. I tried both Firefox and Chrome.
kiyeonjeon 2 hours ago [-]
how long does it take to develop this game?
3 hours ago [-]
ikari_pl 2 hours ago [-]
Wow, this will be a great project for the forever-upcoming VRML /s
buffer_overlord 4 hours ago [-]
is there no sound?
amarant 3 hours ago [-]
Is there a way to produce sound using CSS?
pwdisswordfishq 3 hours ago [-]
@media speech {
body {
cue-before: url(/path/to/sound.ogg);
}
}
Checked out https://cssdoom.wtf/ and loved it too, both are far lighter than current affairs. \o/
edit: both on chromium and firefox, desktop linux.
https://bsky.app/profile/html5test.com/post/3mok5febchs2g