Interesting but quite buggy. Example: mouse dragging seems trapped in a fairly small area.
mgranados 58 minutes ago [-]
Ah yeah i tried anchoring to the train with a threshold for panning around i'll try smoothing it. thanks for trying it!
darknavi 2 hours ago [-]
I'd love to see a view with all/many trains. In London I was constantly wondering what the criss-cross of underground lines looked like.
mgranados 53 minutes ago [-]
I saw a project like that here in hn recently for all uk trains even. it'd be pretty cool to extend this to support that, busy stations might be visually confusing, thanks for suggestions
hokkos 1 hours ago [-]
There seems to be some parallax issues between your trip layer and your 3D Tiles layer, but nice usage of deck.gl.
taylorius 36 minutes ago [-]
Is it not that certain train lines are somewhat deep underground? The Piccadilly line swims with respect to the ground in the centre of town, when it is below ground. Further out where lines are at the surface the routes stick to the ground correctly.
mgranados 54 minutes ago [-]
thank you! i'll have a look
dmazin 2 hours ago [-]
It would appear you are missing the High Barnet branch of the Northern line.
uukelele 1 hours ago [-]
And the Reading branch of the Elizabeth line
mgranados 53 minutes ago [-]
thanks for feedback i'll have a look!
fredley 3 hours ago [-]
Very nice, but the map seems to be in the wrong position vs. the trains/3d elements.
sdoering 2 hours ago [-]
Having just taken the Elisabeth Line to LHR T5 and sitting here, this was fun. Thanks.
Edit: Is there a Repo to look at and learn from this?
mgranados 49 minutes ago [-]
<3 thanks!! i'll clean it and share here sometime soon
kentonv 3 days ago [-]
This is really cool!
Quick suggestion: When not tracking a train, the mouse wheel should zoom into / out from where the cursor is pointing, rather than the center of the window.
mgranados 46 minutes ago [-]
thanks! that's a great suggestion will implement
ohjeez 2 hours ago [-]
This is incredibly cool. I had it open on my desktop for most of the day.
Falimonda 2 hours ago [-]
How do I drive the train? Arrow keys not working :(
mgranados 47 minutes ago [-]
It's just following api data for now. That'd be a real cool feature for backlog!
Leewen 57 minutes ago [-]
model rough but amazing. i cant do this
jrrv 2 hours ago [-]
The planes were a surprise
mgranados 47 minutes ago [-]
hehe thanks!
philipwhiuk 3 hours ago [-]
I'm curious what the 3D model source is - the Gherkin is kinda weird.
The train paths are drawn on a 2D layer above the buildings, not at z-index that matches the proper 3-D position. So the paths appear to weave around and over the tops of buildings.
mgranados 42 minutes ago [-]
I meant to make it feel like the tube ones felt "underground" by some metres i'll have a look thanks
Rendered at 17:16:13 GMT+0000 (Coordinated Universal Time) with Vercel.
Edit: Is there a Repo to look at and learn from this?
Quick suggestion: When not tracking a train, the mouse wheel should zoom into / out from where the cursor is pointing, rather than the center of the window.
There is a good wiki page on this: https://wiki.openstreetmap.org/wiki/Simple_3D_Buildings