Fun idea, but kind of maddening that I can click and hold to add mass to a hole but if i overshoot, i can't do anything subtract mass or delete a hole.
rapidfl 5 minutes ago [-]
also need a way to increase the sim speed. 1.5x 2x etc
Definitely a fun game kudos!
40four 48 minutes ago [-]
The ability to subtract mass is definitely needed. All you can do is click “undo” and try again. You can drag the holes around too. Still pretty fun, I played 5 or 6 levels
trwhite 25 minutes ago [-]
I just pushed an update. Click on the hole and controls will appear. I think you'll enjoy the later levels (10+)
hnuser123456 3 minutes ago [-]
Nice domain name
msephton 26 minutes ago [-]
Tap the black hole and it gives you ability to add and remove.
davelacy 2 minutes ago [-]
bravo - excellent game
mosfets 6 minutes ago [-]
This is somehow surprisingly fun, a good game to play with kids.
kkhire 16 minutes ago [-]
Fantastic! Should add an (optional) instruction level, but would have loved this game as a kid.
YeahThisIsMe 1 hours ago [-]
This is the year of old browser (and/or flash) games making a comeback in some form.
fullstackwife 20 minutes ago [-]
Very nice, being busy with sth, and I could not go through all levels and reached the one with star(sun?), but the topic of gravity assist manouver was always inspiring for me, so I enjoy this game, congrats on making it!
shantanujoshi 5 minutes ago [-]
wow wonderful game this is super fun! Would love it on iOS
iamwil 1 hours ago [-]
This is kind of a cool concept. It's like Space Golfing.
Another alternative is to make it like a turn-based Scorched Earth (Mother of all games), where you can either
1. launch asteroid size projectiles across star systems in a field of stars and black holes to it each other.
2. launch projectiles that then place black holes (perhaps either by timeout or signal--taking into account the speed of light!) to change the field.
It's a good start!
manlymuppet 30 minutes ago [-]
Never ignored a tutorial faster.
(This is a compliment.)
trwhite 8 minutes ago [-]
Thanks! I like the keyboard experience (space for start/stop), arrows to add/subtract mass. Maybe I will add tabbing
chirau 15 minutes ago [-]
I know right? As soon as I saw the page, I had a rough idea of how to control things already. lol
jonplackett 1 hours ago [-]
It’s nice but clearly designed for desktop
It’s a mobile world. This would be so nice as a proper touch enabled game
trwhite 1 hours ago [-]
It sorta works. Hoping to do more testing (tomorrow)
toobulkeh 20 minutes ago [-]
Clicking too fast zooms the browser which breaks the click placement. Native Mobile would be much better.
Great concept!
leetrout 1 hours ago [-]
Just a few tokens away from a flutter port
Razengan 30 minutes ago [-]
Feedback:
- It would be nice to be able to manually key in the matter; on Safari desktop clicking uses up matter too quickly to set precisely.
- Key to speed up time once running.
mihaaly 33 minutes ago [-]
I love it! : )
mkatx 1 hours ago [-]
Nice, a lot of fun!
Rendered at 20:13:37 GMT+0000 (Coordinated Universal Time) with Vercel.
Definitely a fun game kudos!
Another alternative is to make it like a turn-based Scorched Earth (Mother of all games), where you can either
1. launch asteroid size projectiles across star systems in a field of stars and black holes to it each other.
2. launch projectiles that then place black holes (perhaps either by timeout or signal--taking into account the speed of light!) to change the field.
It's a good start!
(This is a compliment.)
It’s a mobile world. This would be so nice as a proper touch enabled game
Great concept!
- It would be nice to be able to manually key in the matter; on Safari desktop clicking uses up matter too quickly to set precisely.
- Key to speed up time once running.